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  3. TechSpark Academy Benefits from ETH Future Computing Lab Team Grant to Build New Module
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TechSpark Academy Benefits from ETH Future Computing Lab Team Grant to Build New Module

  • December 3, 2021
  • Blog, New Modules
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Imagine our surprise when we were contacted by Dr. Thyla van der Merwe, cybersecurity expert and Managing Director of ETH’s “Future Computing Laboratory”.

eth future computing

Thyla wanted to support TechSpark Academy as part of the Laboratory’s outreach program, she explained and asked us to recommend how this may be done. It only took a few emails and conference calls, and we found our way forward.

TechSpark Academy & ETH Future Computing Lab 

We saw that the Future Computing Lab’s mission is to advance the field of computing in a manner that is collaborative, cohesive, and considerate of global needs. We were inspired by their “global needs” mission, and after looking at several options, we agreed to collaborate towards the development of a module on “Digital Technology and the Environment”.

With the environment and global warming now front and centre of global discourse, we thought this module comes just at the right time to allow students to consider the impact of digital technology on the environment. Surely, we want students to understand ways in which digital technology harms the environment. But they also need to explore and understand how it can be a source for good, both today and for the sake of future research. 

In fact, there may be a lot of political discourse on climate change, but the ETH Future Computing Lab and TechSpark Academy both believe the future of a better climate will come mostly from research and technological advancements. Governments will set the regulations and create the incentives, while Universities and Industry will find the solutions. So a good place to start is with stimulating young minds long before they make it to Uni. 

About ETH’s “Future Computing Laboratory” (EFCL)

EFCL ‘s vision is to change the face of computing by building a world-renowned research centre in the areas of computer engineering and computer science and to do so in collaboration with industry partners.  Their work includes chip design, memory/storage paradigms, the parallelism of programming and algorithms, machine-environment interaction, and trusted execution.

future computing eth

About our new module: Digital Technology and the Environment 

Our new module will be addressed to teens (13-16) and consider the impact of digital technology on the environment. Students will be exposed to ways in which digital technology harms the environment, as well as to how it can be a source for good. 

The focus will be on exploring basic terms and concepts and on stimulating students’ thinking about how digital technology can help us protect the environment.  Participants will consider responsible use and work with real case studies and practical examples. The module will cover both Green IT and IT for Green. 

What is the meaning of “Green IT” and “IT for Green”?

Green IT looks at the energy efficiency of IT infrastructure operations and e-waste and considers how IT can become greener. Take for example more ecological data centres and low carbon computer processing, or yet again cryptocurrencies whose mining is less energy-intensive. 

IT for Green explores how digital technologies can be used to protect the environment and accelerate decarbonization, such as software that allows to track methane emissions or indeed something simple, like an app that helps people identify recycling centres.

 

Look forward to our Digital Technology and the Environment module this summer 2022 across Switzerland and online!

CONTACT

TechSpark Academy Sàrl (LLC)

Lausanne office

Chemin des Ramiers 8,

1009 Pully, Switzerland

TechSpark Academy Sàrl (LLC)

Zürich office

1 Wiesenstrasse

8700 Küsnacht, Switzerland

Marta Gehring

+ 41 79 697 13 00

[email protected]

Kate Mckee

+41 76 736 90 09

[email protected]

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Students are introduced to the key principles of web design, user interface (UI) and user experience (UX), while learning the basics of Java Script- Students apply what they learn to their own custom website, adding text, images, audio, videos, hyperlinks, and more.

The course is ideal for students who have completed at least one coding course with TechSpark Academy, Animation and Game Design or Python, and are familiar with the basics of programming logic and computational thinking.

Some courses might not be available at every camp – check your preferred location and dates to view course offering.

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This coding course is available in three levels so that kids and teens – with or without any previous experience – can develop their knowledge and skills at their pace (Juniors, Teens Beginner & Teens Advanced)

CODE IN PYTHON (Juniors): designed for kids aged 10+ this course serves as an introduction to the fun and rewarding world of coding.

CODE IN PYTHON (Teens Beginner): this course is designed for teens aged 12+ with no experience in programming. Students will become familiar with the fun and rewarding world of coding by learning the fundamentals of the Python language.

CODE IN PYTHON (Teens Advanced): this course is designed for teens aged 13+ with previous experience in coding and game development who want to further develop their knowledge.

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Scratch was designed and is maintained by the Lifelong Kindergarten group at the MIT Media Lab in the spirit of playful and creative learning.

Discover the power of code with Scratch!

All classes are designed for small groups to foster a comfortable and fun setting, therefore there is only a maximum of 6 students for this course. 

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